Designated Marksmanship Course

Training code

In the DMMC-1 Designated Markmanship Course, you will tested and assessed on wether or not you have the accuracy and skillset to become a Designated Marksman. You will go through a series of in-game tests with an examiner, designed to test your accuracy, and your understanding of ballistics, windage, and how to use the different tools available to a Marksman.

Qualification prerequisites

To pass this checklisted training you can only fail to demonstrate one minor qualification. Failing to demonstrate any of the 5 major proficiencies will result in a failure. The examiner will explain why you failed these points and what you can do to pass them. The test can be retaken after a period of seven days. Only the points that led to the previous failure will be reassessed.

  • (MAJ) Know the maximum effective range of the participants DMR of choice.
  • (MAJ) Know how to use the Kestrel, and range table.
  • (MAJ) Hit stationary target at 800m (5 shots)
  • (MAJ) Know how to adjust to what the spotter observes.
  • (MAJ) Spot for a fellow marksman.
  • (MIN) Know what MILS are.
  • (MIN) Hit a moving target at 800m (5 shots)
  • (MIN) Know how to use the ATragMX

Awarded upon completion:

2 MM