Simmons' Surprise 2

IGT

DEPARTMENT OF THE ARMY

HEADQUARTERS INDEPENDENT GAMING GROUP

INDEPENDENT GAMING TACTICS COMMAND

From: Col O. Hebron

(Intelligence Officer, IGTC, S-3 )

Modlist:
IGT Primary.html
Start time
2018-04-22 BST18:00:00
End time
2018-04-22T21:00:00




Message

After the country wide resurgence of insurgent activity we've been tasked to start making the streets of Zargabad safe again. The PMC's active in town have been withdrawn and are no longer operating in the area. The intel we gathered from them does clearly show that we are dealing with a mad enemy who will not take kindly to hesitation. Therefore we are to show our presence and deny the enemy the comfort of unfettered access the the city and it's population. They terrorise people with their ideology and suppress resistance with extreme malice and violence. We are going in deliberately but cautiously. Also to make sure we can get a grip on the province any intel gathered can be added to the puzzle to eventually put our boot on the necks of these militant madmen. You are rolling out at the crack of dawn Captain. Godspeed.

Objectives

Primary 

  • Patrol Zargabads streets
    • Establish a patrol route and at least: reach the market and airfield
    • Survive

Secondary

  • Get intel on the insurgents
    • Talk to the locals

Equipment

  • US Army desert as per mission start defined loadout
  • Weaponry as per SOP and resupply availabillity

Friendly assets

  • HMMV's
  • M2A3
  • MRAP
  • Littlebird
  • Chinook

Enemy assets

  • Insurgents
  • Technicals
  • Possible old style armor

Attendees